- Added Misc -> Scoreboard, which replaces the original (Z) if enabled
- All globals have been finally fixed
- All recovery has been finally fixed
- Lua: Memory space reworked (see documentation)
- Lua: Memory -> Added scan function for searching data in other DLLs
- Lua: Memory -> Added scan_script function for searching data in game scripts (globals, locals, etc)
- Lua: Memory -> Added scan_tuneable function for quick extraction of globals
- Lua: Memory -> Added scan_function function for searching and invoking script functions
- Lua: Memory -> Added alloc and alloc_X functions for specific type allocation
- Lua: Memory -> Added CMemHandle type for working with pointers (read, write, check, etc)
- Lua: Vector3 has been completely reworked (see documentation)
- Lua: Vector3 -> Added methods for working with the vector (Normalize, Length, Dot, etc)
- Added a limit to the call of OOM Kick to prevent kicking oneself
- Added a 'You are too far from the target' notification for AIO Crash
- Kick IDM returned (forced message display; only works with host rights)
- Fixed a bug that caused Anonymous Set Bounty to not work
- Fixed a crash when using the 'Possess Random Pedestrian' function multiple times
- Fixed a crash when using the 'Remove Last Entity' function
- Added missing preview images for vehicles in the spawn list
- Player Manager: Fixed a bug where online player information could not be obtained
- Player Manager: Fixed a bug where the player's IP address was always 255.255.255.255
- Player Manager: Fixed a bug where when adding a new player, the selected player in the list was replaced by a random one
- Player Manager: Added category sorting by 'last_seen' parameter
- Player Manager: Some graphic fixes
- Localization files have been updated
- All globals have been finally fixed
- All recovery has been finally fixed
- Lua: Memory space reworked (see documentation)
- Lua: Memory -> Added scan function for searching data in other DLLs
- Lua: Memory -> Added scan_script function for searching data in game scripts (globals, locals, etc)
- Lua: Memory -> Added scan_tuneable function for quick extraction of globals
- Lua: Memory -> Added scan_function function for searching and invoking script functions
- Lua: Memory -> Added alloc and alloc_X functions for specific type allocation
- Lua: Memory -> Added CMemHandle type for working with pointers (read, write, check, etc)
- Lua: Vector3 has been completely reworked (see documentation)
- Lua: Vector3 -> Added methods for working with the vector (Normalize, Length, Dot, etc)
- Added a limit to the call of OOM Kick to prevent kicking oneself
- Added a 'You are too far from the target' notification for AIO Crash
- Kick IDM returned (forced message display; only works with host rights)
- Fixed a bug that caused Anonymous Set Bounty to not work
- Fixed a crash when using the 'Possess Random Pedestrian' function multiple times
- Fixed a crash when using the 'Remove Last Entity' function
- Added missing preview images for vehicles in the spawn list
- Player Manager: Fixed a bug where online player information could not be obtained
- Player Manager: Fixed a bug where the player's IP address was always 255.255.255.255
- Player Manager: Fixed a bug where when adding a new player, the selected player in the list was replaced by a random one
- Player Manager: Added category sorting by 'last_seen' parameter
- Player Manager: Some graphic fixes
- Localization files have been updated